#ifndef LIGHTSOURCE_H_
#define LIGHTSOURCE_H_

#include "Color.h"
#include "Vector3.h"

class LightSource
{
public:
	Color diffuse;
	Color specular;
	Color ambient;
	Vector3 position;
	Vector3 direction;
	bool isDirectionLight;

	LightSource();
	~LightSource();
};

#endif
